Changed Classes and Interfaces |
AWTEventMulticaster
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A class which implements efficient and thread-safe multi-cast event dispatching for the AWT events defined in the java.awt.event package. |
AWTPermission
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This class is for AWT permissions. |
ActiveEvent
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An interface for events that know how to dispatch themselves. |
AlphaComposite
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This AlphaComposite class implements the basic alpha compositing rules for combining source and destination pixels to achieve blending and transparency effects with graphics and images. |
BufferCapabilities
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Capabilities and properties of buffers. |
Choice
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The Choice class presents a pop-up menu of choices. |
Color
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The Color class is used encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace Every color has an implicit alpha value of 1.0 or an explicit one provided in the constructor. |
Component
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. |
Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. |
DefaultKeyboardFocusManager
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The default KeyboardFocusManager for AWT applications. |
Dialog
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A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. |
EventQueue
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EventQueue is a platform-independent class that queues events both from the underlying peer classes and from trusted application classes. |
FlowLayout
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A flow layout arranges components in a left-to-right flow much like lines of text in a paragraph. |
Font
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The Font class represents fonts which are used to render text in a visible way. |
Frame
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A Frame is a top-level window with a title and a border. |
GraphicsConfiguration
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The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor. |
GraphicsDevice
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The GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment. |
GraphicsEnvironment
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The GraphicsEnvironment class describes the collection of GraphicsDevice objects and java.awt.Font objects available to a Java(tm) application on a particular platform. |
GridBagLayout
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The GridBagLayout class is a flexible layout manager that aligns components vertically and horizontally without requiring that the components be of the same size. |
GridLayout
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The GridLayout class is a layout manager that lays out a container's components in a rectangular grid. |
JobAttributes
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A set of attributes which control a print job. |
JobAttributes.MultipleDocumentHandlingType
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A type-safe enumeration of possible multiple copy handling states. |
KeyboardFocusManager
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The KeyboardFocusManager is responsible for managing the active and focused Windows and the current focus owner. |
List
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The List component presents the user with a scrolling list of text items. |
Menu
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A Menu object is a pull-down menu component that is deployed from a menu bar. |
MenuComponent
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The abstract class MenuComponent is the superclass of all menu-related components. |
MenuComponent.AccessibleAWTMenuComponent
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Inner class of MenuComponent used to provide default support for accessibility. |
Point
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A point representing a location in (x y) coordinate space specified in integer precision. |
Polygon
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The Polygon class encapsulates a description of a closed two-dimensional region within a coordinate space. |
Robot
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This class is used to generate native system input events for the purposes of test automation self-running demos and other applications where control of the mouse and keyboard is needed. |
Scrollbar
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The Scrollbar class embodies a scroll bar a familiar user-interface object. |
Toolkit
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This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit. |
Window
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A Window object is a top-level window with no borders and no menubar. |