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Package java.awt

Added Classes
MouseInfo MouseInfo provides methods for getting information about the mouse, such as mouse pointer location and the number of mouse buttons.
PointerInfo A class that describes the pointer position.

Changed Classes
BasicStroke The BasicStroke class defines a basic set of rendering attributes for the outlines of graphics primitives, which are rendered with a Graphics2D object that has its Stroke attribute set to this BasicStroke.
BorderLayout A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center.
Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.
Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.
Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.
Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.
DisplayMode The DisplayMode class encapsulates the bit depth, height, width, and refresh rate of a GraphicsDevice.
FileDialog The FileDialog class displays a dialog window from which the user can select a file.
Font The Font class represents fonts, which are used to render text in a visible way.
GraphicsConfiguration The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor.
GraphicsEnvironment The GraphicsEnvironment class describes the collection of GraphicsDevice objects and java.awt.Font objects available to a Java(tm) application on a particular platform.
Image The abstract class Image is the superclass of all classes that represent graphical images.
Insets An Insets object is a representation of the borders of a container.
TextComponent The TextComponent class is the superclass of any component that allows the editing of some text.
Toolkit This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit.
Window A Window object is a top-level window with no borders and no menubar.