Changed Classes |
BasicStroke
|
The BasicStroke class defines a basic set of rendering
attributes for the outlines of graphics primitives, which are rendered
with a Graphics2D object that has its Stroke attribute set to
this BasicStroke . |
BorderLayout
|
A border layout lays out a container, arranging and resizing
its components to fit in five regions:
north, south, east, west, and center. |
Component
|
A component is an object having a graphical representation
that can be displayed on the screen and that can interact with the
user. |
Container
|
A generic Abstract Window Toolkit(AWT) container object is a component
that can contain other AWT components. |
Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for
accessibility. |
Dialog
|
A Dialog is a top-level window with a title and a border
that is typically used to take some form of input from the user. |
DisplayMode
|
The DisplayMode class encapsulates the bit depth, height,
width, and refresh rate of a GraphicsDevice . |
FileDialog
|
The FileDialog class displays a dialog window
from which the user can select a file. |
Font
|
The Font class represents fonts, which are used to
render text in a visible way. |
GraphicsConfiguration
|
The GraphicsConfiguration class describes the
characteristics of a graphics destination such as a printer or monitor. |
GraphicsEnvironment
|
The GraphicsEnvironment class describes the collection
of GraphicsDevice objects and java.awt.Font objects
available to a Java(tm) application on a particular platform. |
Image
|
The abstract class Image is the superclass of all
classes that represent graphical images. |
Insets
|
An Insets object is a representation of the borders
of a container. |
TextComponent
|
The TextComponent class is the superclass of
any component that allows the editing of some text. |
Toolkit
|
This class is the abstract superclass of all actual
implementations of the Abstract Window Toolkit. |
Window
|
A Window object is a top-level window with no borders and no
menubar. |